The interaction of dragging stuff around to smash stuff was done really well, and all the work on animation and visual effects is fantastic. Small stuff like the rocks getting stuck in the cliff, so good. However I didn't understand the mechanics after 10 minutes of messing around. I broke a bunch of stuff and had a load of dudes wandering around carrying stuff but I don't know what I was meant to do. I got bored of smashing stuff and stopped playing. I'm sure this is a great game but it really needed better on-boarding.