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Thanks for sharing! I've done some multiplayer but it was using a P2P model with Noray acting as a relay which I don't believe works for web exports due to browser restrictions on UDP.

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Browser restrictions was definitely pain. I had to use a domain to create a dns record and get certbot and everything on the cloud instance. Very cool when you see it working though and play with friends. I really want to reuse this method and maybe working on a longer run game dev project some day. Turns out I really enjoy doing a little game dev.