thank you for the feedback. We ran out of time before we could put some UI pop ups for letting the player know you could pick up the paper towel, and for holding “e” when your over the purple colored spills. (They give you some additional money).
I was worried the high ground would be a bit advantageous, and tried to make it so that the rpg has more of a proximity to go off when shooting near a player. (Could be increased after I played it more) maybe even reduced the height of the island, but I was having a bit too much fun jumping around on the purple jump pads.
