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(+1)

Nice game! Gameplay is concise and to the point, and you incorporated the wild cards in a fun way. 

Once I realized the bread pickups sped up the boat, it helped add to the game play, planning a route to keep the boost up throughout. 

Good entry all around, and I think you executed the out at sea aesthetic well :) 

Thank you so much for playing and providing feedback!  Really appreciate it!  I think a lesson for me is regarding readability of mechanics.  The boost is kinda meant to represent the excitement of the crew but then it also weighs you down a bit afterwards.  Chaining them together winds up being one of the more interesting parts so making that more clear for the get go will be of benefit.  Cheers!