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while the game is fun it is also extremely hard. enemies will swarm you fast and kill you. progress is slow and hard to get. on big issue however is the mothership. it seems like there is only one that appears upon spawning/respawning. if it dies, all your gained loot is lost as you cant save without it. the safest strategy is to keep moving, as to not get swarmed and to keep the mothership alive. since the background gives no indication of location however and the map is seemingly infinite, or at least huge and since there is no arrow pointing you to the mothership you will get lost and be forced to reset. this makes progress a gamble. either stay near the mothership and hope to gain scrap before you and the mothership die, or fly around, staying safe and collecting scrap with the hope of eventually finding the mothership again. this feeds into another issue. progress is hard, yet the enemies only get harder. without a cap towards enemy progress tied to stat increases you could be left behind and forced to reset, as you arent upgraded enough for the ships the game is throwing at you. 

all in all a good game, just insanely hard to progress in. i have still not saved a scrap, but since its a download and a lot of fun, im sure i will return to it and progress, especially since i want to encounter those massive ships that are shown here.

Thanks for the thoughtful feedback! This was quickly thrown together in 2 weeks when I was first learning how to make games so I had no idea what I was doing. It was more of a tool for me to learn the technical process of working in Unity, so it has a lot of flaws design-wise. The mothership only spawning when you die is ridiculous in retrospect since you need it to save the game. I would do a lot of things differently if I made a non-prototype version of this game