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(+1)

Great game! I enjoyed piecing together my realm and the gameplay & shop were very smooth. I have a couple suggestions to polish the game even more:

  • Check the layout ordering — a few description popups were partially hidden by UI elements.
  • It would be cool to have some visual indicator when towers are supporting each other — like highlighting a structure that has a bonus on it, or updating the description to show that it's being boosted (e.g. crossing out the original numbers and replacing them with the doubled values if a structure is next to a well)

Thanks for the feedback! So we do have some things in the game that show when towers are supported, though it's not as obvious as we'd like in a final product. For instance, the archery range does not have the archery targets on the wall until you place a military structure by it. Or the outpost doesn't have the lancer guards unless it's on the edge of the kingdom and next to a resource tile, etc... But we do plan on redoing the highlight system and having more obvious visual effects for what structures are being affected by another.

That's awesome! I'll look out for those next time I play :)