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I replayed it again and was able to complete it :)


I've found a bug in the village screen, I just walked all to the left and went out of the screen and then I couldn't go back to the screen, had to reset.

It's a very little game with a certain feel to it. The puzzles are very simple and one dimensional, which ends up feeling like you were trying things and trying to make them work first, which is fine. There's a lot of room to expand more of this concept you've created.

One design aspect, I didn't understand why lady crow didn't like some of the offerings, it felt random. I didn't receive any prompt from her saying "I want this, go find it". Not sure if I just moved too fast and didn't queue the prompt bubble. We see this prompt when we first go into the nest where she "says" that she wants the green thingy. That didn't happen again during my play. Essentially, I felt that my purpose was "collect everything and bring it to her" instead of a "treasure hunt for the shinies"

Hope this helps you all :)

(+1)

Ya the lady crow rejects items that we intend for you to take and then trade for items she does want from other creatures at the other locations, we just didn't get the trading mechanic added in in time.