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(2 edits) (+1)

The controls were quite tricky for me, as a left handed person I am not good with wasd, I prefer the arrow keys.

Also the watering can was a bit tricky to distinct from the player, as it has a similar color, together with the position of the carrying item.

Otherwise I got stuck, after upgrading to the second table to place items on, it looked like I was standing right between 2 of these, above where the watering can originally can be found

Thanks for playing! 

I got some feedback about controls being too cramped together, I think changing the interaction key from E to SPACE would solve this problem and would allow me to smoothly add arrow keys as a second movement option

Also, visual feedback is greatly appreciated. I'll take notes on item clarity in next projects

The collision problem is a terrible bug that didn't occur during playtesting, but it will be fixed