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Creative puzzle mechanic and nice level design! You managed to introduce a fairly detailed puzzler mechanism without alphanumeric characters, well done. The pixel art was polished and cute.

I certainly felt the difficulty at points, where the clunky monster radius + follow behavior while carrying an orb felt a bit smothering  with little opportunity for counterplay without restarting the level.

There were a few points where the light <-> dark switchover with the orbs gets you clipped/stuck in the level and you have to restart.