I really liked the pixel art, the toast man, stacks of plates, overflowing pots and lakes of tomato soup (?) were all very well done.
The gameplay was a bit tough, the jumps felt very precise and I would have loved a checkpoint system so you didn't have to redo the entire level when you mess up. On top of that, the ghost man chasing you was a nice touch but it felt like it didn't provide a tactical challenge outside of him catching up to you out of nowhere.