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I really liked the pixel art, the toast man, stacks of plates, overflowing pots and lakes of tomato soup (?) were all very well done.

The gameplay was a bit tough, the jumps felt very precise and I would have loved a checkpoint system so you didn't have to redo the entire level when you mess up. On top of that, the ghost man chasing you was a nice touch but it felt like it didn't provide a tactical challenge outside of him catching up to you out of nowhere.

Thanks! Glad you enjoyed the art :-) 

The game is definitely difficult and precise for sure. You have a valid point about the chef. He was more of an incentive to keep moving, but we could have made him more interactive in the game for sure.

Thanks for the feedback, and thanks for playing and rating!