I really liked the controls and visuals. got some really trippy moments at higher bullet speeds. so many particles! I was a bit confused about how to start at first though since i didn't see the cargo container. also seemed a bit difficult without knowing the pylon health. but with more upgrades and balance i think it could be a really enjoyable little tower defense style game.
Viewing post in Ghost Hunt Under the Moonlight Towers jam comments
Thank you! Yeah a lot of the stuff you mentioned I was thinking about myself. I added multiplayer into the game with only two days remaining and changed how the game worked completely. It was originally going to be a survive the night system but the multiplayer gave me the idea to make it a progressively more difficult tower defense style game and meant I had to remove a TON of features for the game lol. There is a lot that I would have liked to fix but I ran out of time unfortunately.