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(+2)

I ended up feeling like the moment you have to solve a puzzle the rhythm of the game slows down or even stops. The puzzle interacting with the platforming is a good concept. What I feel that it's happening is that I get momentum from the platforming due to movement and just when the pace is picking up I get slammed with a puzzle to solve

(+1)

Yeah, we couldn't balance it properly, I think. We did thought of this issue and tried to solve it by making the puzzles easier, but it is not optimal yet. Maybe in an extended version we could place the puzzles more sparsely and keep the pace... thanks for playing!