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(+1)

Olá!

I digged the visual and sound aspects of the game but struggled a little with the gameplay. The mechanic at its core is easy to understand (you need light to explore) but the way light works was very hard for me to understand making it somewhat hard to finish the game. The enemies are relentless and the light would go out very fast despite me picking it up just a few seconds ago, i did like the visual cue of lights running of with area of illlumination. I felt the firs level especially was particularly difficult so maybe ramp the difficulty better. Also i'm not sure but putting text over the tutorial might disqualify your game from the jam as this was the first game i played with those, but hopefull it works out! 

(1 edit)

Thank you the comment!

Unfortunately, I didn't have time to properly add a tutorial for the re-light aspect.

Basically you can re-light your player on a lit candle (even one you just lit!).

Therefore, the main mechanic is to go until you find a candle, light it, wait for your to totally run out, than re-light it by pressing Enter.

I don't know why a didn't simply re-lit it automatically... :/    

Please, try again to hit the end! The are only two levels.

Again, thank you all for the feeback.

(+1)

I did finish it indeed! I can see after you explained the main mechanic but i would think that by interacting with the candles mine would automatically re-lit now it does make sense why i would run out so quickly. With that simple adjustment i think the game would be more intuitive for sure.

(+1)

Sure! Like I said, I don't know why I went this route... Since it was natural for the light to run out, I think I just went with it and ended up getting used to it. So, in the end, I didn't notice how counter-intuitive it was