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(+1)

Hey Team, here are some thoughts about the game in no specific order:

  • Maybe I'm not the target audience for this game but I really dislike reading the big blobs of text, I am just inclined to skip them all and maybe miss key information.
  • I like the idea where the moves are plotted beforehand, maybe there is some room to indicate the timings visually or something a bit better, I kept missing a lot of things. The hitboxes are quite forgiving though
  • The mouse follow thing is cool, but it's really annoying how sometimes it goes back to the ship. It would maybe require a bit more work to try to keep that tight
  • I think the mechanic is super fun, just maybe needs a bit more work on how to visually indicate the plans. Also the buttons felt a bit quite counterintuitive, but maybe that just takes some getting used to.
  • Maybe the spice that spawn from destroyed ships should move a bit more slowly or something, I wanted to get them all but they all just went into different direction and didnt feel that satisfying to destroy the big ships

Totally fair, I think this is a lesson in getting used to my own janky controlls and not having enough time between playtesting -> shipping. I agree with a lot of your points and given more time would definitely fix them!