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There could be better communication around you punching / only being allowed to punch on the beat. moving the character around felt a bit redundant. I'd simplify and just present one enemy at a time.

how could we better communicate that you punch on the beat? Your team's game was very good at communicating without words so i'd appreciate your further thoughts.

unfortunately the Pico8 has a set number of tokens and we completely ran out so I'm not sure how much we can tune and change but I'd still love the feedback for the sake of learning. thanks!

maybe make your character blink and the color of the blink is the color of the atatck?

great idea! added in v1.3