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(+1)

I got past the first door and reached the switch. I didn't understand what was missing and got stuck there, never going past the door with the ramp. I stepped everywhere I saw I could step.

This sounds dumb saying but it's also hard to navigate because of how dark it is. Not sure if some minimal ambient light could help or something else. Essentially, it feels more like we're in a pin-hole and can only see in that single spot of light source instead of "I have a flashlight and I can navigate around, even though I'm not entirely certain what's around me because it's dark"

The input/tutorial page also felt confusing, as in "wow this seems a lot to remember" and while playing I then understood what those things meant.

Tested with firefox

(1 edit) (+1)

Were you able to figure out what you were missing at some point, or not?

No, that’s not dumb at all. The darkness and limited visibility were intentional, but if it becomes too frustrating, then it’s definitely something that needs to be improved. Personally, I had a feeling the flashlight setup might cause some navigation issues during gameplay, but I wasn’t sure.

Did you find the tutorial images overwhelming all together, or was the amount of information okay once you started playing?
Thank you for your detailed feedback!

I wasn't able to figure out what I was missing. I stepped onto the 2 squares, they became blue/cyan and then I went to the door. Pressed the switch and nothing seemed to change.

Yes, I've found them a bit overwhelming initially and was unsure what some of them meant (charging objects and the difference between the them). When playing I started understanding what those pictures meant.

I'll give it a go again later in the day to try and find out what I missed :)

I was able to progress further ahah. It helped me get a better feel of the game and I've adjusted the rating accordingly