Yeah, giving and receiving feedback is actually the best part of the game jam, in my opinion. Thank you for the additional time!
Mirko
Creator of
Recent community posts
Were you able to figure out what you were missing at some point, or not?
No, that’s not dumb at all. The darkness and limited visibility were intentional, but if it becomes too frustrating, then it’s definitely something that needs to be improved. Personally, I had a feeling the flashlight setup might cause some navigation issues during gameplay, but I wasn’t sure.
Did you find the tutorial images overwhelming all together, or was the amount of information okay once you started playing?
Thank you for your detailed feedback!
Hello everyone! I am Mirko (he/him) and I live in the EU.
I use Unity to develop videogames, and I can help with coding (both 2D and 3D), level design, and creating 2D animations in Unity (I cannot do humanoid stuff). I can also help a bit with visual art... not as an illustrator, but I can use tools to modify and adapt images so they fit the game (e.g. UI elements or textures).
I’ve used Blender before, but I’m not very experienced, so I can’t handle complex stuff yet. I can mostly do simple modeling and basic texturing. Lighting in Unity, 3D animation, and rigging are not really my thing.
This is my first time joining a game jam. So far I’ve mostly worked on projects alone, and I’d like to collaborate with someone.
EDIT. My username on Discord is: .hinarii
