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This is really very basic gameplay. I have expected a bit more
Like more levels, some enemies / hazards, or even a lose condition (e.g. time). This way it felt kind of easy and boring as well.

Completely valid criticism, thank you for the honest feedback. I agree that there should be a better objective system with difficulty scaling. I was very tight on time this jam and the objective was added in a crunch, I'll keep that in mind for future jams as a higher priority.