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Hey guys ! 

The game you created is fun and definitly leaves me wanting for more ! I'd love to discover the story behind this mysterious Doctor and hospital.

Audio:
I loved the fact that you guys did voicelines it's awesome ! 
I feel like the use of background music could make the experience even more ominous.
Since the doctor tells use to mimic notes (Fa, Sol ...) maybe you could play around with this ?

Visuals: 
I love the doctor's character design ! The overall ambiance is very ominous and beautiful !

 
Gameplay:
I had a little trouble with the controls,  in some cases i had the frustrating feeling they were fighting me.
In some cases the hand selection didn't seem to work properly ?
My brain wanted to select the "note" before actually choosing  which hand would display it, so I sometimes had to do the process twice.

I'd love to see the doctor feel a little more alive and react to my gestures, to tell me when it's bad or good etc.

Overall it's a strong base for a story game later on ?! I want to know what happens in this hospital !!

Cheers <3

(+2)

Thanks for playing!

All great tips for us. Dynamic background music would be EPIC. We were torn on the background audio being a music track or the oppressive atmospheric noise we ended on. Dynamic audio would tie in so well with gameplay though, so we'll see if we can revisit that.

Stiffness in the hand switching is a critique we've gotten a lot now that the game's released, so we'll try to address that. That's interesting that you often select the note first. It could be changed where the selected note from one hand carries over to the other, rather than remembering the note you last used on each hand. It makes sense, so we can play around with that idea.

Glad you enjoyed! 💜