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tospot46

13
Posts
2
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A member registered 66 days ago

Creator of

Recent community posts

I'm a sucker for idle/clicker games, and I had a blast playing your game. :)

I think a bit of number tweaking could make the pacing feel better, as the full playthrough was just a little too long.

The one thing that felt a bit frustrating was that money generation is tied to HP, since every money machine reduces it. It felt like HP was always lagging behind

For future versions, you could maybe add a way to automatically feed the hamsters, and perhaps let players buy upgraded versions of the machines directly instead of purchasing each tier individually.

Loved it!

Wow, what an incredible idea and execution ! This felt so good to play :)
I love the art style and the sound design is just great !
The movements feel natural and easy to pick up! 

I don't what else to say really ! you made an awesome game !

Such a cool idea and implementation!

The blade designs are awesome, and the animations feel great, especially when you hit a QTE. I'd love to hear some hype music to really get me going!

The invincibility QTE is a little hard to pull off (I might just be getting old).

Overall, I'd love to see this expanded with upgrades and some tournament-style gameplay.

Hey!

Thank you for your comment! @Cahdmus and @Dana created all the art, and it's definitely what makes the game so cute. :)

The blue stars are the upgrade buttons! When you click one, it upgrades the worker assigned to that house, making them work faster.

Maybe we could add a visual or sound effect to make it clearer that the worker has been upgraded. :)

Hey !
I loved playing through this short story. You created such a cool atmosphere with the art, especially the real photos. The characters were all unique, and the music tied everything together!

A Very chaotic game haha ! Loved the story and dialogue 
I'm curious how you handled the blackhole trajectories ? are they precalculated per level ?

VERY SERIOUS

Hey ! Thanks for the kind words they are very much appreciated :) 

All the lovely art and sound design are handcrafted by @Dana and @cahdmus they always manage to create such wonderful atmosphere !

It's our first take on and idle / builder game ! I'm looking forward to continue implementing more stuff and polish some of the rough edges you mentionned !

xx

What a neat puzzle game ! I found myself a little bit frustrated by the hitbox of the hookj in the beggining, but then once i got the hand of it, i just had a nice time !
I'd love to see what you do with this in the future ! Some prodecural generation for the puzzles ? More sound effects etc .
Lovely to see for one week dev !

Love the idea ! I had a blast playing the game

The upgrade feel impactful. Although at some point i felt like the net was useless.
I'd love to see the game expanded upon !

I love the idea of a turned base combat between the fish and the hook !
I understand you made the game in a rush, i'd love to see a more polished version of it !

I'm so impressed by your work! The game feels amazing for such a short development time. The level design and graphics are wonderful!

I agree with the others that having a dedicated key to activate the shield would be a great QoL improvement :)

Love the idea and the implementation !
I was immediatly hooked on the gameplay. The movements feel smooth and satisfying !

Hey guys ! 

The game you created is fun and definitly leaves me wanting for more ! I'd love to discover the story behind this mysterious Doctor and hospital.

Audio:
I loved the fact that you guys did voicelines it's awesome ! 
I feel like the use of background music could make the experience even more ominous.
Since the doctor tells use to mimic notes (Fa, Sol ...) maybe you could play around with this ?

Visuals: 
I love the doctor's character design ! The overall ambiance is very ominous and beautiful !

 
Gameplay:
I had a little trouble with the controls,  in some cases i had the frustrating feeling they were fighting me.
In some cases the hand selection didn't seem to work properly ?
My brain wanted to select the "note" before actually choosing  which hand would display it, so I sometimes had to do the process twice.

I'd love to see the doctor feel a little more alive and react to my gestures, to tell me when it's bad or good etc.

Overall it's a strong base for a story game later on ?! I want to know what happens in this hospital !!

Cheers <3