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(1 edit) (+1)

This idea has a lot of potential! For a first jam it’s really impressive!

I really love the foundation of the aesthetic! Especially the art style! The visuals are nearly perfect imo, and if there was more time, I would add some “jitter frames” to some objects to make them feel more alive if possible like UI and the witch customers.

I know this is mentioned in the description that audio would be developed, but this does unfortunately affect my rating. If the audio focused more on user actions, I think this could improve the audio by A LOT!

The main gameplay loop works very well! I think the only thing that could be fine tuned is timing (the mirror painting was too long and the rune carving per rune was too short lol) and being able to see the time left for the mirror. I wouldn’t worry about a mining phase honestly lol.

The only thing I think is missing is a progression system (which does affect my overall enjoyment). I think this is a very good foundation, but it would be nice if there was a way to use our gold for a game jam, even if it is a very simple purchase such as a “skills upgrade” system to buy more.

Overall, this is a really good prototype, and I would really love to see this project grow!

Cheers,

Henderythmix

(2 edits) (+2)

Thanks dude ! I love the idea of jitter frames ! I was really hoping I would have time to do some animations for the game but man the week flew by. I'm very happy you liked my drawings.

For sure some of the first things we're adding is more sounds, a progression system and overall feedback to player inputs (and a little timer). I think we played the mini games so much that timing them became a bit arduous, thanks for the feedback !

So glad you enjoyed it and thank you for taking the time to write a review :)