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Is it possible to use the various parts if we aren’t using Unity? Are there engine-agnostic sprite sheets?

Hi Byron. I only use Unity, so I might not be the best person to answer your question. Any engine that can load sprite sheets should be able to use them just fine. However, I think you manually have to slice the sprites. Just to confirm, are you asking about this problem or the color variations?  If it's the slicing problem, would having each sprite separately would help? I'll try to do that, but it depends how fast you need the ships. 

As long as I’ve got sprite sheets I think I should be ok - I just couldn’t tell if it was all bundled into some kind of unity package or if the individual png sheets were included. I’ll give it a try :)

Actually - if it is possible for you to create a pack with each sprite as a separate png that would be amazing - I might need to make my own sprite sheets so that I can build a map my engine can use…

I can do that. I'll get back to you.  Thanks for your support. :)

I kind-of reverse engineered the unity package so I think I’m ok, but separate sprites would still come in handy. One request if you choose to expand this pack in the future would be wider (or horizontally tileable) body segments to build capital ships