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byronbulb

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A member registered Apr 08, 2021 · View creator page →

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Oof thanks for letting me know! Space fires the laser, enter interacts with stuff, and esc cancels. It sort-of has touch controls for the web build, but they don’t work very well yet :(

I really appreciate your transparency about this, thank you. Unfortunately I’m trying really hard not to use AI art in my game, so I don’t think I can use this asset.

Love your work, eager to see what else you come up with. I’d like to see some ‘organic’ or ‘alien’ ships - you’ve got a lot of human looking ships in the ship builder project, I’d like to see things here that look very different

I love these sound effects - it would be amazing if you would release some more scifi/space sounds/music

I just wanted to say how much I’m loving this pack. I am using it on my game https://byronbulb.itch.io/bandestar (I’ll add you to the credits with the next release in a day or two) and it is working spectacularly. I was able to use the unity package to generate sprite sheets for my dragonruby project. I’d love to see even more parts if/when you have a chance - particularly other types of shapes to make ‘alien’ or other kinds of ships (if that has to be a different pack, I’ll buy that one too! :) )

Hi can you confirm that this is handmade art and not AI generated? I love the look but I want to make sure I am not inadvertently using AI art in my game.

Thank you! I really like this collection!

Hi just to clarify, do all the icons have versions without backgrounds, or only some of them?

These sounds are spectacular I used them in my game and the sound is fantastic! https://byronbulb.itch.io/eldercave

I kind-of reverse engineered the unity package so I think I’m ok, but separate sprites would still come in handy. One request if you choose to expand this pack in the future would be wider (or horizontally tileable) body segments to build capital ships

Actually - if it is possible for you to create a pack with each sprite as a separate png that would be amazing - I might need to make my own sprite sheets so that I can build a map my engine can use…

As long as I’ve got sprite sheets I think I should be ok - I just couldn’t tell if it was all bundled into some kind of unity package or if the individual png sheets were included. I’ll give it a try :)

Is it possible to use the various parts if we aren’t using Unity? Are there engine-agnostic sprite sheets?

They get REALLY mad :) I _think_ it's possible to win that fight, but I've been trying to make it really hard to do. I'm very motivated to keep working on this bc my son has been having a lot of fun playing/testing it :)

Thank you!

Mission coordinates can probably still use some work - but the basic idea is that once you have an active mission there is a little arrow that sits at the edge of the screen which shows you how to get to it, and a distance indicator. At the moment these indicators are pretty hard to see, they are color-coded by which mission phase you're working on, but the arrows are very small and the colors aren't pronounced enough. Maybe I'll work on that this morning and see if I can make them stand out more.