I kind-of reverse engineered the unity package so I think I’m ok, but separate sprites would still come in handy. One request if you choose to expand this pack in the future would be wider (or horizontally tileable) body segments to build capital ships
byronbulb
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Ultimate Spaceship Creator (Modular Space Ships) comments · Replied to Disruptor Art in Ultimate Spaceship Creator (Modular Space Ships) comments
Ultimate Spaceship Creator (Modular Space Ships) comments · Replied to Disruptor Art in Ultimate Spaceship Creator (Modular Space Ships) comments
Ultimate Spaceship Creator (Modular Space Ships) comments · Posted in Ultimate Spaceship Creator (Modular Space Ships) comments
Thank you!
Mission coordinates can probably still use some work - but the basic idea is that once you have an active mission there is a little arrow that sits at the edge of the screen which shows you how to get to it, and a distance indicator. At the moment these indicators are pretty hard to see, they are color-coded by which mission phase you're working on, but the arrows are very small and the colors aren't pronounced enough. Maybe I'll work on that this morning and see if I can make them stand out more.
