Do you lose some health with time or when shooting or something? I ended up recording myself to check if wasn't dreaming of sometimes dying to the boss with no enemy projectile around ;) , and it happened at one point.
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Oh thanks, it all makes sense now. Because I'm dumb I never realised the enemies were leaving health. I concluded the particules didn't damage me yet in the doubt was avoided it anyway since I've been consistently reaching the boss now. That also means I have to do some more tries where I bring as many weak enemies as possible with me to the boss since currently they're coming with you. I haven't beaten it yet anyway.

The game is fun. The settings, art and 2 tunes are all cool and fit very well together and both sequences also fit, they are fun and pretty much adequate for the jam with the right speeds of bullets and all.
Besides the lack of feedback on hits the inertia on the character is also unnecessary at best for my taste.
I've been wondering : Are you invincible while you're dashing? I've no opinion either way, just think it's useful information.
Thanks for sharing!
I must admit that inertia is a bug caused by the dash...
In the updated version I already added iframes, but during the jam I didn't know how...
And of course there's a lot I'm fixing for next week, like:
death menu,
functional options,
bugged reflections,
secondary weapon selection (I made 3 secondary weapons but didn't know how to implement data persistence and it ended up not going to the jam),
the boss itself (in some tests the weapons would detach from the body)...