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The game has lots of sauce and a good polish. I believe the Suika formula could’ve been twisted and improved a bit to make it different from the other generic games. Maybe introducing more tools (not only gears or wrenches with different sizes), new mechanics and rules idk. I was a bit dissapointed to learn that this was AI-made :(

thank you for trying it out, and giving feedback. I tried to keep the scope manageable for the jam, hoping to add more variation / mechanics later. 

I’m aware using AI in game development is still controversial, however it enables me to explore, learn, play and test ideas.