No, you are breathtaking! Thank you!
As I was saying to Youssy too, a major update is inc that I've been working on during voting lockdown. Besides the big AUDIO overhaul (that one took around 3 days), a lot of the bugs have been fixed, meta update, the curve has been softened (easier early and super late game).
Revamped the rarity system, well we had one but it was glitchy. With a bit of luck you could highroll a legendary 2-3 ability early game and watch your game be broken for the first 10 minutes, now you cant even get epics/legendaries early on unless you spend some LVL up points into increasing your rarity, but you don't want to spend those points early on, you need towers and basic upgrades.
A lot of performance improvements too.
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Now I have one more dream, around 200-300 wave, tbd, to unlock an Ascendance system where you start over but it's harder, though you have some perma (rogueLITE) points to invest in a tree. Scaling to infinite with more and more units and more projectiles doesn't go well performance wise and music / clarity wise either. Time will tell if this will get implemented, but if it does that would make it the final vertical slice I had in mind.