Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Cool idea and really ambitious.

I would love if there was an incentive to try beating multiple minigames at the same time. Right now it only keeps you busy at all times, which is also good. But what if there was a guard patrolling on the highway and you had to hide sometimes. This way you would be incentivized to try beating the most amount of minigames in a short amount of time, to prevent losing progress.

Also fully resetting the minigame is annoying. If you would implement the guard, you could make a loud noise on a fail, making the guard come towards you. The progress would be preserved, but you would be under high pressure to either finish or hide.

(+1)

Thank you for the feedback! Im glad you enjoyed it :)

I had some similar ideas about a guard myself, but for the sake of getting things complete for the jam decided to put it on the backburner. There are definitely some balance changes I would like to make, probably after the rating period ends since I don't want to be unfair (make fishing a bit easier, reduce number of enemies in galaga and reduce player hitbox size).

Cool, those all sound like good ideas!