Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Confronting past versions of yourself is something I didn't actually think of as a game design, very unique and cool! Something to explore would be to "improve" upon the past versions as well. The whole game loop actually reminded me of Reinforcement Learning techniques from ML (sorry for a nerdy reference!).

It was also a bit Synthetik-coded for me for some reason, which I'm not against at all (maybe due to equipment choosing? could this be explored as well?).

Props for implementing a global scoreboard, even though it may be broken now!

(+1)

Thanks for the feedback! 
Also, the ML example wasn’t too nerdy for me actually I was into AI and image processing during my bachelor’s degree, so I got what you meant :D About the equipment choice we wanted the player to select equipment for strategy, but because of the jam deadline, we couldn’t go much deeper with that part. Thanks for playing !