Thank you! Sure, so imagine the crown and your pieces are be in the clearing with the word “hoof!” in it, so you take a battle action to hoof the crown. Roll a single dice. A roll of 0 would mean you could place the crown on any connecting path. A roll of 1 and you can move it along the path and then into a clearing where it stops (scoring you 1vp). A roll of 2 means you move it along a path, through a clearing and place it on a new path (scoring you 1vp for the clearing still) and a roll of 3 is path - clearing - path - clearing (for 2vp). The idea came to me when kicking a ball for my dog. I liked the idea of a bunch of dogs chasing a ball around the woodland and the ball became a crown and the dogs became Scottish in tribute to my friend’s West Highland Terrier, Raki.
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Oh, I see! For some reason, I skipped the fact that it can end on a path. My bad. That's very funny.
And for the king or any terrier warrior to pick the crown back up, they only need to get into its clearing or move along its path, correct?
And does the berry ability really mean that if the king is alone in the clearing, he can't act during Daylight?
To pick the crown up they need to rule the clearing or move along a path with it.
Not sure what you mean by berry ability? The king acts like a warrior whether he is alone or with other warriors, but his andvantage is he can act with any revealed card. Just treat him like any other warrior for move, battle etc. BUT he must battle in daylight or be removed.