Yes, I declare it brutally!
Though... how does one protect something that has already happened?
What if that presence is revealed to be nothing more than a cute little bunny? I mean... it is possible.
Yes, prepare for some fun scenes, naturally at the cost of Myrddin’s ego.
Which is absolutely valid. That is why it will be possible to disable it instantly with a single button click.
I won't show it yet, since the overall design is already finished, but all I can say is that it is quite, let’s say, full of motion.
I am a rather strange person in that regard. There are days where I do absolutely nothing related to coding, and then suddenly, on a random Tuesday, the urge appears to spend sleepless nights working on it. I never learn either. The final week before release always turns into such a crunch, though I only have myself to blame, lol.
I am genuinely honored to have earned such a prestigious title! I hope I will not disappoint.
Once again, this was an enjoyable and really interesting read! It is really fun to see your own spin on the character and inspiration. Some things, which I will not name because I don't want to give any hints (sorry!), are actually quite in line with the direction I have planned for the game, even if they have not been properly explored yet.
Oh, and what I absolutely adore are the many nudges to the events of the game and its dialogue paths. For example, the mention of the list of wishes, the use of his abilities, and even the possibility that the human, meaning you, might be someone who perceives things differently than Myrddin. Those are just a few clever lore bits that have found their way into your story, which is super cool!
That said... the presence will not be giving up quite that easily unfortunately...
Genuinely, thank you for this! You are awesome!
Stay healthy and happy.
Warm regards!