Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hey, I made a massive update to this plugin; it now has an editor that allows you to configure various aspects of the plugin in a completely customized way, with the separation of stats in the editor. I believe your problem is solved. Let me know if you have any questions.

Thank you. I just tried the updated version!

The features I requested work perfectly, and I really like the various customization options. However, after testing in-game, I found that there is no final confirmation after investing in stats, and the stats are returned without any cost. Also, a bug occurs during combat testing. It happens even when I create a new game to test. I will attach a screenshot. As always, I am receiving a lot of help from your plugin. Thank you always. (This text was written using Google Translate. Please understand.)



Hello Lucy4044, Thank you for reporting the error so quickly and with the detailed log; it helped me identify exactly what was happening.

I accidentally referenced the Xparam using id 1, which was actually the id of a basic Param, causing the error you observed.

I made some modifications to the file to resolve this. Could you download the editor again? I just updated it.

I have two important considerations: when exporting the plugin, the file name must be exactly "Kadajah_LvlPoints.js"; it cannot have other characters in the name with (1) at the end or anything similar. After exporting, go to the plugin manager and remove the plugin, then add it back immediately to ensure that the new settings are saved and used. Simply generating the new file may not clear all previous settings.

Also, there is now a parameter at the top of the editor to allow editing already distributed points, and I fixed the appearance of the confirmation screen, which seemed to have an error.

I believe everything is in order now, thank you for the feedback.

I tested it with the updated version and it works well! Thank you for the prompt response!

I'm glad it worked; a new version with some additional observations noted by another user should be released in a day or two. If you find any more problems, please let me know, and I'll do my best to resolve them.