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(+2)

Thanks so much for the Jam and the kind words. Had a ton of fun. Maybe too much. Wasn't sure Twine was going to work for my game either. Even now I'm still finding workarounds. But it genuinely surprised me. The other games did too. I don't think there was a single bad entry, tbh.

(+2)

I definitely felt as though this was inviting low-effort entries - and would have been entirely happy with that - which is partly why it was such a surprise to have wall-to-wall bangers. Most jams you expect at least a few that are just interesting rather than impressive, and it’s not even as if those entries are unwelcome.

(+2)

Ironically, I think it's the assets themselves to blame for that. They're not bad per se, but their more... representative nature invites creativity in a way that high quality graphics never seem to. On top of that, you eliminated the graphics and sound variables from the dev equation. It really is a neat setup for a Jam.