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Pretty cool abstract psychological action game !

I really like the wild visuals you’ve got there, this has some strong Binding of Isaac vibes mixed with a bit of invader zim.

Gameplay wise i liked how each room sorta feels like a small puzzle where you have to plan the best route to get close to the enemy and pacify them.

The reverse health bar is also a clever design to convey the character’s rising anxiety when taking damage.

All and all this was quite fun, well done to y’all :)