Pretty cool abstract psychological action game !
I really like the wild visuals you’ve got there, this has some strong Binding of Isaac vibes mixed with a bit of invader zim.
Gameplay wise i liked how each room sorta feels like a small puzzle where you have to plan the best route to get close to the enemy and pacify them.
The reverse health bar is also a clever design to convey the character’s rising anxiety when taking damage.
All and all this was quite fun, well done to y’all :)