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(+1)

The obelisk mechanic is very good and gives a good reason to explore. I am a little concerned the players will not understand that they are supposed to destroy the obelisk when it starts activating.

Great looking map! I am however not sure sentient mantis works great with the atmosphere of the mosh universe, at least at my table.

Thanks for the feedback!

I am fairly sure most players would at least investigate the body of Professor Warner where:

"If roused he will recount the events that caused him to signal for help. In the activation phase, he will urge the players to destroy the Obelisk at any cost."

But if they don't then I imagine they will at least flee with whatever goodies they have looted.

(+1)

Right. I have been reading all the submission and rating them on a first pass and then going back to give feedback on them when I have seen the various submissions. I must have missed that sentence the second time. Sorry about that, that sentence should be clear enough.

No problem! It's super easy to miss details especially when trying to do the rating!