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(+1)

While this is just a demo instead of a game, I still found the gameplay section promising. The time limit is pretty generous given how few steps there are, so I will say that the under pressure aspect could be better implemented. The narrative and dialogue were very silly. I think any audio OTHER than the blaring alarm would really add to this (reactive sounds when clicking in game, dialogue sounds, an ending sound, etc.). Overall I think it commendable you still put something out despite life getting in the way, and it's a good demo!

Noted and I'm glad you find the story silly, that was exactly the point.

There alarm was meant to be a fun little jumpscare, it's supposed to be muted ASAP.

Thanks for the feedback,