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(1 edit)

Yo! Here's another update - version 0.2.4!

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Here's a concise change-log for this latest release:

- Saving the meshes from Blender has been optimized, which can make the starting process a ton faster.

- Rendering to a depth texture for depth-based 2D screen shaders is now possible.

- Additional built-in screen shaders include: Outline, Invert, and Depth-Of-Field shaders.

- You can now color, tint, and otherwise alter individual materials on a GameObject.

- Camera functions have been added to allow for view changes (i.e. changing the viewport width of the camera view).

- Various bug-fixes.

Anyway, thanks for reading!

I have blender, sorry im a nub with this stuff how do you install it on Linux?

Install the add-on? You go to the add-ons section in Blender's User Preferences and press the Install Add-on button on the bottom-left. Then you give it the add-on zip you downloaded. Check the Github page for clear, precise instructions.

ahh cool. Sorry im new to all this stuff :/

(+1)

Nah, it's fine. Everybody needs help sometimes. :)