A really cool take on an incremental game. I’ve played quite a few of them, and in my opinion many eventually lean too much into being idle games where the player barely has to do anything anymore. That’s not the case here. I also really liked how the game gradually opens up over time, with new features that first have to be discovered — very nice design choice.
I’d give the player a bit more time at the beginning though. The first few 3-second loops felt pretty confusing to me. Even with upgrades, the submarine turns a bit too slowly, and it’s frustrating that you can only rotate while moving. Because of that, it sometimes feels more like a parking simulator than controlling a submarine.
Cute art style and very cool <3