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one sad fact: when you updated Unity Player (which is probably the problem), you left out players with older PCs like me. This really sucks on Unity Player's part, Indie games are supposed to be accessible to everyone.

Just to be clear, I don't blame you if you don't fix this, good game.

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The game currently prefers to use vulkan instead of dx12 with the current release. This caused problems and we'll rollback on dx12 by default on next version.

If your computer fills out the requirements linked into the unity's documentation in the game's description, this is most likely what causes your game to crash at launch. 

You should try to make a shortcut of the game and add the launch argument -force-d3d12. This fixes most crash at launch issues.

You'll find more information on our discord. You can also ask for help there if you still have difficulties :)

I don't know if it's just Vulkan, because there's also the issue with the processor's SSE. I see there's a possibility of using a plugin to fix the Vulkan issue. I'll let you know if I succeed, because I haven't tried it yet but I'll do it and  the SSE issue there's no solution for that.