For starters it looks fantastic, I glanced at this one early on and you've made tremendous improvements. I like the pale blue, but I wonder what it looks like with white instead of yellow, as I think the yellow is more eye-catching but less thematic with the frozen ice. Or perhaps swapping the black background with white? I think something could be tweaked here to make it more evocative of the environment.
I am very intrigued by the legend and the way you've set this up feels very much like a Star Trek: The Next Generation episode in a good way. I like how you've visually grouped the information with the subtle off set box shadow. I'm a little unclear of why the crew is coming here, like, what is the beautiful AI apparition able to offer them that would get them to go into obvious danger? Obviously, wardens can figure something out, but if you have something specific in mind I didn't pick it up on my first read through. Also, are there signs of the previous expedition outside of the base? I think a description of the outside of the facility could go a long way as crews are probably going to be hesitant to enter and eager for clues.
We get a few hints at what this ancient civilization is like, my impression I'm leaving with is a peaceful, hive, cocoon using insect? I'm not clear who or what did the pictograms in the Chrysalis, but I'm guessing that was the previous crew and not the ancient civilization. I think it would be worthwhile to think about what kind of people the Vesnians are and what kind of clues, or conflicting clues, you want to leave, because that is a major factor in the decision of whether to try and wake them or just leave them asleep.
Great job!