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Having followed this game since its inception, I find it difficult to understand why it generates so little interest, despite its quality and level being far superior to many similar games.

However, I can say that I learn about many of these games through jams. Small game festivals on Steam are also very helpful—I regularly add to my wish list there. I recommend you participating in them—they're organized by popular developers, and through their newsletters, they attract their players to new developers. These festivals feature relatively few games, and players can discover and review them all. It's a convenient system for everyone! Furthermore, new games can often be purchased in bundles with games from established developers. But this is a matter of interaction, as far as I understand.

We learn about many of these games from bloggers like Blerdy Otome—she covers not only otome games but also BL and other interesting titles. I don't know how developers find their way onto her platform, but I don't think it's a problem.

Your game is simply excellent and keeps getting better; it just needs a push to bring it to the public. I couldn't write right after its Steam release, but I'm so happy for you that you had the perseverance, patience, and inspiration to bring it to this point. I must admit, I haven't bought it yet, as it's only available on Steam in my country, and I'll lose about 10 percent on the currency difference. I already splurged on the winter sale. But I definitely want to play this game by fall, so it's just a matter of time)) Please don't give up!

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Thanks for commenting! I always look forward to hearing your input. I think a lot of my issues come from being a new dev trying to market such an unconventional game. There are lots of games like mine out there, but they have a hard time gaining an audience because most visual novel fans expect an anime style or romance…which is okay! People learn to trust those qualities because they’ve played so many good games like them, so I think they need a little extra warming up for a game like mine. I’m always happy to hear how much you’ve enjoyed it, so thank you for your words!

Jams are definitely a great way to familiarize more people with your work, and I really hope I can join a few more in the future. My friend and I will be re-submitting the finished version of our game Lucidity to Otome Jam this year so hopefully people will enjoy that! In the meantime, I’ve been thinking of joining a Halloween jam…we’ll see what the future has in store! Regardless of how I get there, I have faith I’ll figure it out. I really appreciate your suggestions!

And as far as the Steam version…I have some good news! I’ve opted into a few sales coming up soon: one starting June 25 for 20% off, and another on October 1 for 35% off. I also have one going for the Steam Scream fest, but the October sale is the best deal, so I’d wait for that one of you’re able. I hope that helps! Thank you for all your support over the years! It’s been great to have you along for the ride. :-)