Hello! This plugin was something that I desperately needed, so thank you! I had two other plugins that equip skills, but both have something that makes them unusable for my game. If you are taking feedback, I have some suggestions that I hope you can consider:
-Have a way for skills to be excluded from the maximum (which I guess can be solved by the planned separate maximums in the roadmap)
-Have a way for skills that are meant to be passive to be unremovable
-Have a way for a skill to be unable to be equipped if you equip another skill. For example if you have Heal II equipped, you cannot also equip Heal I. Or if you have a fire skill equipped, you cannot equip another fire skill.