Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Interesting - I’ll take a look at the palette save function to make sure it’s not misbehaving somehow. What operating system are you using?

Windows 10.

(2 edits)

Hi again Mushrooms, thanks for your patience while I looked into this. I just tried the current version of the extension on my PC under Windows 11 and it doesn’t appear that the extension is saving imported palettes as read-only, and I am still able to add new colors to imported palettes as normal.

As an additional test, I opened my palettes folder and deliberately set one of my imported palettes as read-only and I was still able to modify it in Aseprite.

Here are some steps that might be worth trying:

  • change the palette format used by the extension from *.gpl to *.aseprite (you can do this via the importer’s settings dialog), then import a new palette and see if you can modify it - if that works, then I’ll have some more digging to do
  • Reinstall the extension
  • Make sure Aseprite is up to date
  • Try setting the permissions on your palettes directory manually (you can open it via the button at the bottom of the palette list in Aseprite)

FWIW, I noted that at least on my machine the palettes directory shows that the folder is at least partially read-only (the checkbutton in the Windows properties dialog is dashed), but none of the palettes I had imported via the extension were marked as such.

Sorry I don’t have anything more concrete for you at the moment.