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(+2)

There's no need to hate liking a game! That just means it's fun (yay)!

1. Which furniture specifically would you like to be able to rotate? It'd be a little tricky to rotate crafting stations with the crafting animation, but I could certainly see rotating bookshelves.

2. This is a planned feature, although probably not soon.

I'm still working on the NPC logic (and relationship stuff) - the reason you see Riley out and about is because the farming logic is one of the few that is done. You do have to complete quests with them to help them unlock higher levels in their skills, but they should be able to do basic tasks, and barring that, wander around instead of staying home all day!

When I made the comment, I was thinking everything, but yeah, I can see how it would be difficult, I'd assume you would have to redraw all of the sprites and animations, but tables, beds, bookshelves, and all of the purely decorative furniture items would be nice. (I know beds aren't decorative.) Id also like to see a dedicated pause button at some point.

Iris, (the Tamer) and Riley, (the farmer) are the only ones I see ever actually leave their house and do something. but could they die randomly? I remember I was looking for Iris at one point and couldn't find her at all, or her pet, I assumed she died, only for her to be there the next morning. I only mention this because maybe its a bug? characters disappearing randomly for a whole day?

(+1)

Yeah, the sprites would need to be redrawn (and the player would need sleeping directions to rotate beds). But I think beds, tables, and bookshelves are worth rotating - maybe a few more.

NPCs can die, and they revive the next day same way you do - I'm thinking of adding a gravestone where you can ask death about it to make it clearer.