This was such a fun and inventive game. The hammer mechanic felt really unique and polished, and having the hammer be able to hurt the player while small was a smart move. It led to some really fun hectic moments.
Also l loved the visuals on the game. The animations on the fairy looked good, and those arrows during the boss fight were super cool, and I loved the thumbnail drawing too! The SFX when landing a hammer on the fairies was really satisfying to hear.
I was also really impressed to see button remapping, and that's how I found out I could play with a gamepad. It plays so well on gamepad too. After multiple failed attempts on keyboard, I was able to beat the boss on my first try with the gamepad, so the controls felt really good once I got the hang of them.
The final phase was super cool too. I loved the shrinking ring visuals. The shrink theme was used in a nice subtle way throughout the game, not just with the player, but with the hammer and enemies too. The enemies breaking into smaller fairies was a great touch, and having them change their behavior made it feel even better. Really awesome entry. The whole thing felt creative and charming.