I liked the art style and setup for this. It had really epic proportions, from the music to the tiny wizard animation with the wind flowing through the robes. It really set the mood. The shrink theme had a strong presence too. Shrinking felt deeply required to survive, which was nice. I pretty much stayed tiny most of the time and only unshrunk to confirm where the boss was. The bullet patterns were cool and challenging, but not unfair. It was also exciting to see what each boss phase would do next. Fun entry and nice from the whole team.