The scaling mechanism fits the theme perfectly, and the feeling of falling through the air is very exhilarating. Has the music not been added yet? Or is there a problem with my audio equipment...?
I was using sound generation techniques with the OnAudioFilterRead method in Unity, but this does not function in WebGL, and I haven't figure out a way to do it yet, so no sound in this version. Thank you for playing though, and glad the feeling came through well even without the sound.