Hi! I've recently updated this pack with some additional file extensions! It may be that the anims broke qwq if I remember correctly there were an idle anim for all of the models. Once I get back home, I'll check it!
Thanks! Yeah I didn't see any on the fbx file when I imported it into Unity and I opened the Blender file and went to the animation tab and poked around. But I am not super experienced with Blender so possible I just didn't look in the right place.