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Game looks great, very interesting and unique aesthetics. The gameplay is very chaotic and doesn't strike me as particularly well designed. The stage patterns are just pure chaos. It doesn't help that the players shot blends in with the enemy shots, and that enemies can hide behind cover in such a way that you're forced to enter lines of bullets. The boss patterns are the complete opposite: very basic and static. To compensate for the chaotic stage and lack of i-frames, the player just has like 100 lives. The boss also has a lot of health and drags on, especially if you're not aiming well with your mouse.

(+1)

Yeaa... some of these are hacks to compensate for the lack of some good design... thanks for the feedback. I'll improve in my future games :D