Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Interesting. Willing to try. How did you imagine "combat", dealing damage and recovering HP? Would HP be used for all kinds of conflicts, not just combat? Do enemies deal 1 HP damage per "Attack" and vice-versa?

(+1)

ohh, good questions!! normally i imagine an enemy would deal 1-5 damage depending on how dangerous it is, and likely have approximately double that in hp. i also imagine you'd regain all lost hp over a long rest, but my roots are in d&d so that's where my mind runs first. it could be fun to use hp for more than just combat health, or include a separate track (dogs in the vineyard and cypher come to mind as examples). you could also run combat more narratively, asking questions of the percentile dice to see how a fight turns out overall. you should definitely do what sounds best and most fun for you!