Thanks very much, my influence for the interior was something like a WW2 style personnel file. The idea is the sponsor is looking through the files, picking their crew - hence the red scribble and coffee stains.
I think your feedback and benefaction-games highlighted what I already felt. I wasnt a personal fan of the colour scheme that ended up being picked, but I wanted to try and use it in the module - i will adjust that post jam to make the pamphlet just more coherent by itself.
Mechanically - it’s definitely a grab bag. Game balance wasn’t a big consideration for me when putting it together. I don’t feel it’s too much of a concern for Mothership and the types of players I’ve worked with, so flavor and vibes were the key for me